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![Lola.jpg](https://static.wixstatic.com/media/0788c7_76984c8295a44999967d5852a2d84304~mv2.jpg/v1/crop/x_0,y_554,w_2320,h_2232/fill/w_423,h_407,al_c,q_80,usm_0.66_1.00_0.01,enc_auto/Lola.jpg)
ABOUT
Hi! I'm Felix Nicolasin, a Game/Level Designer based in Kirkland, Washington. After initially discovering my passion through running D&D 5E, I now enjoy designing games and environments of all kinds, and filling them with all sorts of fun things for the player to discover and interact with! I have a "show, don't tell" approach when it comes to level design and narrative, and come equipped with the ability to use industry standard software including: Adobe Photoshop, Adobe Illustrator, Autodesk Maya, Pixologic Zbrush, Substance Painter, Unreal Engine 5, and Unity Game Engine.
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